Prepare for a massive drop of new content with the arrival of Season 2 for Call of Duty: Modern Warfare III and Call of Duty: Warzone. Introducing new maps, modes, weapons, a new Zombies story mission, the return of Fortune’s Keep, Resurgence Ranked Play, and more, there’s plenty to challenge players across all modes.


Call of Duty: Modern Warfare III and Warzone Season 2 full details revealed, out February 7

Season 2 of Call of Duty: Modern Warfare III and Call of Duty: Warzone launches on February 7 on PlayStation 4 and PS5.

Multiplayer Overview

New Core 6v6 Maps

Departures (Launch): Deploy to Zakhaev International Airport in a competitive 6v6 map with areas for all playstyles. Battle in the main lobby, up on the mezzanine walkway, or take it outside by the airport drop off. This map is larger than Terminal, rewarding exploration with new routes and strategies.

Stash House (Launch): Prepare for chaos as battle erupts on this compact map featuring a luxury ranch home filled with cash. Explore the modern décor within or fight by the outside bar, hot tub, and driveway. For those who like tiny maps, this is for you.

Vista (Launch): Explore a mountaintop resort in Brazil in this classic three-lane map featuring tight interior spaces with long-ranged outdoor sight lines. Battle around the gift shops and restaurants or flank through the lowered jungle route away from the bustle of stores.

Das House (Mid-Season): The seminal small map returns with an all-new look as Operators navigate an under-construction skyscraper in the vicinity of Highrise. Looking for constant combat? This is it.

Plus, two more otherworldly-themed maps will join Tetanus, Sporeyard, and Satan’s Quarry for the Vortex Mid-Season Event: Airborne and Skidrow.

New War Map — Operation: Tin Man

Compete in a new large-scale War map with Operation: Tin Man. Skydive to the roof of a skyscraper and crash into the inner lab in the search for enemy data. The attacking team must find a way into the building, complete the mission, and move onto extraction as the other side defends the building and attempts to run down the clock.

New Game Modes

Team Gun Game (Launch): Every player starts the round with the same specific weapon. Eliminate enemy Operators to progress through a set of eight predetermined weapons. Use Knife melees and Finishing Moves to deduct a point from the enemy team’s score.

Snipers Only (Launch): You’ll need a steady hand and quick reflexes in this playlist featuring long-ranged combat across a variety of maps. All weapons besides Sniper Rifles are restricted, including your Lethal and Tactical equipment.

Hordepoint (Launch): In this zombified version of Hardpoint, a portal opens whenever an Operator enters the objective boundary. Zombies pour forth, attacking everything in sight. Eliminated zombies have a small chance of dropping a power-up or a Pack-a-Punch weapon when eliminated.

Juggermosh (Mid-Season): Deploy as an armed Juggernaut and take on other hulking Operators. Grab armor from fallen enemies and gain increased damage for headshots. A one-hit kill Melee weapon lies at the center of the map, a powerful reward for whoever gets their hands on it.

Bounty (Mid-Season): In this twist on Team Deathmatch, the player with the most eliminations from each team will be marked as a high-value target. Earn extra points for slaying a high-value target.

Vortex (Mid-Season): Vortex returns with a stronger version of the Ray Gun plus an increased map pool and an update Vortex Mid-Season event.

Plus, Ranked Play: Compete in Ranked Play Season 2 at launch, featuring all-new Seasonal and Skill Division rewards.

Ninja Vest

Equip the new Ninja Vest to eliminate your Operator’s footstep sounds and become immune to movement reduction effects. You will also spawn with bonus Shuriken or Throwing Knives and resupply them every 25 seconds.

Zombies Overview

New Rift, New Mission (Mid-Season): Operation Deadbolt must face a new anomaly in the Exclusion Zone as the Dark Aether Story continues within a new Rift. Escort expert Sergei Ravenov inside the Dark Aether with mercenaries on your tail. Face down the Infested Stronghold and get out before it’s too late.

New Challenges, Schematics (Mid-Season): As with Season 1, your Prestige Player Level unlocks more challenges to complete and Calling Cards to unlock. Season 2 also introduces new schematics:

Mags of Holding: When activated, your weapon pulls ammunition straight from your ammo stash, eliminating the need for pesky reloads.

Blood Burner Key: Acquire this valuable key to summon the Blood Burner Wonder Vehicle from anywhere on the map.

V-R11 Wonder Weapon: Turn enemies into allies with a schematic for the V-R11.

New Warlord

The Warlord Keres, a deadly and elusive chemical warfare specialist, has set up shop in the Killhouse at Orlov Military Base. Expect the fortress to be highly fortified with soldiers, snipers, turrets, traps, and her specialty, poison gas. Bring your gas masks and precision teamwork to eliminate the new enemy.

Call of Duty: Warzone Overview

Welcome Back to Fortune’s Keep (Launch)

The island has evolved since its first debut: Konni Group has set up a base of operations, conducting mysterious experiments in a new underground lab. Something’s gone wrong, releasing a massive explosion across the island and letting loose an unceasing, undead threat.

Fortune’s Keep is set to become your primary Call of Duty: Warzone destination at launch as you drop into Resurgence matches and challenge the best players in Ranked Play.

New Gameplay Features

Zombie Nests, Eradication Contract (Launch): Recent seismic events may be linked to increased undead activity across Fortune’s Keep. Activate the new Eradication Contract by investigating any corpse that you find and following the tracks to a Zombie Nest. Destroy the cysts and any Zombie HVTs within to complete the Contract.

Rogue Signal Public Event (Launch): When this Public Event activates, all squads will be given a 90-second objective-based mission such as “Get the most eliminations” or “Deal the most damage to enemy players.” The top three performing teams will receive in-game Cash rewards and the location of a special Reward Cache.

Zombies Power-Ups (Launch): Seven Zombies power-ups have made their way onto the island, found by opening certain caches and eliminating enemy Operators. The power-ups include Double Points, Full Armor, Max Ammo, Fire Sale, Looting Spree, Zarkour, and Undead Sight.

Extendable Bridges (Launch): Fortune’s Keep now features three Extendable Bridges built over gaps in the fallen roadways following the explosion. Interact with the nearby control panels to extend or retract them, creating strategic opportunities for preventing and gaining access across.

New Squad Elimination Streaks (Launch): Get on a roll. This new tracker — available on all maps outside of Ranked Play — displays how many enemy squads you have eliminated back-to-back. Keep eliminating squads before the countdown bar runs out to extend your Squad Elimination Streak and earn rewards along the way.

Mid-Season Updates

Research Vessel (Mobile Point of Interest): A large pontoon-style watercraft has been spotted in the waters off the coast of Fortune’s Keep. Certain to draw attention, the craft is large enough for combat to take place across the deck.

Bunker Buster (Killstreak): Use binoculars to designate a target structure. This Lethal Killstreak launches a missile that vertically decimates a building through multiple floors, blasting those within. The impact creates a long column of gas designed to force surviving enemies out of cover.

Personal Decontamination Station (Field Upgrade): An improved version of the Personal Decontamination Station (PDS) Field Upgrade joins the loot pool at mid-season, emitting a cloud of chemicals that counteract the corrosive properties of the circle gas, creating a temporary safe zone.

Call of Duty: Warzone Ranked Resurgence

Compete against the best with Ranked Play in Call of Duty: Warzone. Players must be at least Level 55 to access this mode, including the following parameters:

Party Size: Trios
Map: Fortune’s Keep
Game Mode: Resurgence
Public Event restrictions: Yes (e.g., No Fire Sales)
Vehicle restrictions: Yes (e.g., No Turreted Vehicles)
Restricted gameplay elements: Yes (e.g., changes to redeploy mechanics)
Buy Station Inventory Adjustments: Yes

Battle your way through seven standard Skill Divisions by performing well in matches and completing challenges to earn Stars and increase your Skill Rating. Earn seasonal Ranked Play and Skill Division rewards and claim your title as ruler of Fortune’s Keep!

Season 2 Combat Pack and other Store offerings

Look for the Season 2 Combat Pack, free for PlayStation Plus members in Call of Duty: Modern Warfare III and Call of Duty: Warzone starting on February 14. Other upcoming Store Bundles include the Dragon Soul: Lunar New Year Bundle, the Call of Duty Endowment Direct Action Pack, the Zombies: Aether Worm Bundle, and more!

Season 2 launches February 7

Purchase Modern Warfare III on PlayStation to enjoy the benefits of two additional loadout slots, monthly exclusive Double XP events, +25% PlayStation Party Bonus XP, +5 bonus Battle Token Tier Skips with a BlackCell purchase, and a free in-game bundle each season with the Combat Pack. 

Stay frosty.

Ring in the holiday season with the upcoming launch of Season 1 for Call of Duty: Modern Warfare III and Call of Duty: Warzone. The new season brings more Multiplayer maps; game modes, the next mission in Zombies; the introduction of Urzikstan in Call of Duty: Warzone, and much more.  

Season 1 of Call of Duty: Modern Warfare III and Call of Duty: Warzone launches on December 6 on PlayStation 4 and PS5.

Multiplayer — New maps, game modes, Loadout items, Ranked Play

Meat (Core, Launch): Make mincemeat out of your enemies at the East Bay Meats slaughterhouse. Use of the new Tac-Stance ability to combine agility with accuracy while weaving through the small confines of the meat locker and processing center.

Greece (Core, Launch): Test your mettle in a once-idyllic coastal town, where waters at the shore lap at the hull of a burning yacht. Navigate the city center of this medium-sized map where narrow alleys cut between the lines of shops. Dive into the water when you need to reposition and use the copious vantage points to get above your enemies. 

Rio (Core, In-Season): Take in the vibrant colors of Rio de Janeiro as you battle across an upscale shopping center. Face enemies in tight quarters throughout the mall or move through the vibrant exterior streets in this small- to -medium- sized map. Look for vantage points in the covered walkway, over the garage, and on top of vehicles. Spacing is tight, so be ready to engage. 

Training Facility (Gunfight, Launch): Challenge another duo within the remains of an old warehouse, now repurposed as part of Konni Group’s training facilities. Perch on the second level for a greater view of the area or move through the interior spaces to ambush your enemies.

Gunfight returns plus other new modes

Gunfight returns to Call of Duty, pitting two teams of two against one another in a round-based match. There are no respawns, and all players are assigned the same randomized Loadout at the start of each round, which changes every two rounds. The first team to win six rounds wins the match. 

Five maps at launch: Season 1 brings the new Training Facility map along with four Carry Forward Gunfight maps from Call of Duty: Modern Warfare II: Alley, Blacksite, Exhibit, and Shipment. 

All or Nothing: Deploy with Throwing Knives and no ammo. Get one elimination to activate the Scavenger Perk, allowing you to retrieve ammo pickups for your weapon. The first to land 20 eliminations wins.

More modes will be added to the mix during Season 1. Wield the Ray Gun in the new Vortex mode, plus load into Infected, Headquarters, and Team Gunfight.

New Vest and Killstreaks

Equip the new Assassin Vest: kills don’t display skulls and the Operator is immune to UAV and enemy radar effects (including while stationary).

Unlock two new Killstreaks via Armory Challenges. Call in the Swarm to deploy mosquito drones that provide blanket coverage over the entire area. Activate the EMP to disrupt enemy Killstreaks and equipment.

Ranked Play launches in the mid-season

Ranked Play is a feature-packed competitive Multiplayer mode that leverages the Call of Duty League-approved rules, restrictions, maps, and modes. Track your standing with a visible skill rating and earn rewards across multiple Skill Divisions and Tiers. The best of the best will be featured in the Top 250 Leaderboard and Division.

Zombies — The next mission plus Rifts, a new Wonder Weapon, and more

The Season 1 update brings new challenges and rewards alongside a new story mission that will test your abilities in the fights ahead.

Enter the Rift: These otherworldly labyrinths are located inside the Dark Aether, where squads have 30 minutes to complete a series of increasingly chaotic objectives to earn exceptional rewards. Find Sigils to unlock these Dark Aether Rifts.

New Wonder Weapon: Transform enemies into allies with the powerful V-R11. Shoot zombies and transform them into zombie-slaying humans, or blast humans to mutate them into friendly zombies.

Take on the Warlord: The South Korean born Dokkaebi, a Lieutenant within Terminus Outcomes, is entering the Exclusion Zone. Squad up, infiltrate her fortress, and take her out.

New Classified Schematics: Activate the Dog Bone to summon a friendly Hellhound companion that will follow you and attack nearby threats until its health runs out. Equip the Golden Armor Plate for Plates that repair over time in addition to providing extra damage resistance. Wield the Aether Blade, a special Throwing Knife with infinite ammo and a boomerang-like combat style.

Call of Duty: Warzone — Introducing Urzikstan

Prepare to fight through the all-new Urzikstan map, a vast and captivating landscape with a mixture of rural, industrial, and suburban zones across 11 major points of interest.

At launch, Urzikstan will support Battle Royale, Resurgence, and Plunder. Later in the season, play Lockdown and the new Limited-Time-Mode, Slay Ride Resurgence. All squad sizes for Battle Royale on Urzikstan will be available all season long.

Carry Forward Maps: Once Season 1 has been live for 48 hours, Ashika Island and Vondel will join the playable map rotation.

Updated Gameplay: The Season 1 update brings many of the new movement and other mechanics present in Modern Warfare III, along with new features, to Call of Duty: Warzone.

Expect movement updates to support features like slide canceling, Tac-Stance, ADS while sliding, and more. For gameplay updates, all Operators will carry a dedicated pistol when swimming, climbing ladders, or ledge hanging, along with improved water combat, a manual Gas Mask, dedicated ammo slots, loot rarity, classic red dots, and more.

New Environments: Take control of Call of Duty: Warzone’s first mobile POI with Urzikstan’s Drivable Train complete with forward and backward engine controls, a Buy Station, UAV Tower, Horn, Ammo Depot, and a guaranteed Legendary Supply Crate.

New Perks: Equip new and returning Perks exclusive to Call of Duty: Warzone. Some of the new Perks include:

  • Irradiated: Move faster and take less damage while in the gas. 
  • Tempered: Now also available as a Custom Perk, Tempered allows you to refill armor plates to full with two plates instead of three. 
  • Combat Scout: Bullets you fire briefly mark an enemy for you and your squad. Hitting the enemy from farther away increases the mark time. 
  • Resolute: When taking damage from gunfire, this grants a short bonus to movement speed. 
  • Shrouded: Drop a smoke grenade when downed. 

New Gulag: Urzikstan brings a new Gulag for 1v1 combat. Experience gameplay updates like the Ascender Overtime Finisher that players can use to exfil toward the end of the round, Gulag Public Events like Cash Grab, and, later in the season, the addition of night vision goggles during some Gulag fights.

New Public Event: In the “Fly Buy” Public Event, multiple drones fly into the map to drop additional Buy Stations in the environment.

Season 1 Combat Pack

Stoke the flames of battle with the Season 1 Combat Pack, free for PlayStation Plus members in Call of Duty: Modern Warfare III and Call of Duty: Warzone starting on December 13. The Combat Pack includes an exclusive Operator Skin for Élodie, the Fiery Curiosity Battle Rifle Blueprint, the Burning Michaux Assault Rifle Blueprint, The Tinker Calling Card, “Dante’s Incendiary” Sticker, Light Your Outer Fire Emblem, and Passion Igniter Weapon Charm.  

Season 1 launches December 6

Purchase Modern Warfare III on PlayStation to enjoy the benefits of two additional loadout slots, monthly exclusive Double XP events, +25% PlayStation Party Bonus XP, +5 bonus Battle Token Tier Skips with a BlackCell purchase, and a free in-game bundle each season with the Combat Pack. 

Stay frosty.

In just over a week since the global release of Call of Duty: Modern Warfare III, the multiplayer experience has showcased an immersive gameplay environment distinguished by its signature fast and responsive movement mechanics, along with tactical enhancements and a refined TTK, urging PlayStation players to navigate fluid and strategic combat scenarios. 

Sledgehammer Games has comprehensively revamped the movement, but that’s not the only highlight this year. In addition to several other new and returning features, Map Voting makes a return in Modern Warfare III. Based on the results of map voting during this first week of play, we get some insight into PlayStation players’ map preferences so far – – Rust secures the top spot, Terminal as the runner up, and Scrapyard in third place. The popularity of these maps is evident, and whether players are familiar with them or encountering them for the first time we have some insider details and tips below to help you master these top-voted maps. 

Rust  

The iconic desert arena situated in the oilfields of the Urzikstan desert, makes a triumphant return in Modern Warfare III. This small, square map is characterized by its dominating central Tower, allowing PlayStation players to engage in fast-paced 1v1 battles and strategic skirmishes on the ground. 

We caught up with Matt Abbott, art director at Sledgehammer Games who gave us some insight into the strategy of modernizing Rust for Modern Warfare III:

“The idea of modernizing the look of a map like Rust, at first, seems like a bit of an oxymoron.  How does an abandoned rusty industrial setting look when it’s modernized?  With that in mind, we sought to find some convincing modern locations that provided the answers we needed to evolve Rust with the goal of balancing the aesthetic enhancements of our engine with the modern traversal of MWIII. 

“We chose a larger modern shape language and a simpler palette harmony in the materials.  Because of this, we were able to clean up some of the complex visual frequencies of the original map. By modernizing the style, it gave us some levers to pull to reduce the contrast of materials, edit visual clutter, and highlight traversal messaging that wasn’t available in the original.  We are huge fans of Rust and the legacy it has as a stage to prove who the best of the best is.  Because of that, we wanted this version of Rust to “shine” in ways that would be noticed by newcomers and hardcore competitive players alike.”

Winning Tip: A good tip for Rust would be to always keep an eye on the Tower in the middle of the map. With its various access points, it becomes a focal point for conflict and a good grenade can be a game-changer, helping take down enemies nested in the Tower. Estimate your opponent’s location, deploy your grenade strategically and be prepared for a potential clean-up if your enemy survives the blast. 

Terminal 

Terminal welcomes you to Zakhaev International Airport. This classic medium-sized map in the Call of Duty: Modern Warfare universe offers diverse opportunities for gameplay, allowing PlayStation players to choose between the Terminal and the Apron, accommodating various playstyles and strategies. 

Our conversation with Matt Abbott also provided valuable insights into the approach taken to modernize Terminal for Modern Warfare III:

“Making Terminal feel like a modern functioning international airport was the goal behind how we could evolve the looks of this fan-favorite map.  It started with the architecture of the outside.  We wanted to introduce curved shapes into the roofline while maintaining the killstreak windows from the original.  The choices became clearer from there when it came to how this airport would look on the inside.  We wanted the map to be colorful yet constrained for player messaging.  The art, furniture, paint color, and surfaces were all chosen for the same purpose; to give the map a modern facelift and help the player know where they were at first glance.  

“There were a lot of opportunities in this map to introduce materials that would highlight our newest rendering features such as glass, chrome trim, LED emissive lighting, and reflective tiles.  All of these things contribute to a clean modern aesthetic that balances that realistic look with competitive gameplay.”

Winning Tip: We also had the pleasure to hear from Greg Reisdorf, Multiplayer Director for Modern Warfare III to give us a good tip for players when they drop into Terminal:

“The Guardian Killstreak works great on Terminal Domination or Hardpoint. Use it near the bookstore hallway to lock down the lane and control the flow of the map.” 

Scrapyard  

This battlefield is set in an aircraft boneyard surrounded by buildings, creating an intense environment where players can strategically navigate through intense CQC in the fuselages and engage in sniper battles between two main warehouses. 

To round out the convo on these top three maps, Matt Abbott sheds some light on the strategic decisions involved in bringing Scrapyard into the modern era for Modern Warfare III. 

“The original Scrapyard gave us a fantastic jumping-off point for highlighting some of our newest rendering techniques that we felt would show off how far the tech has come.  A low sun, colorful sky, and reflected light shadows are usually challenging for player visibility in Multiplayer maps.  For Scrapyard, we leaned heavily into real-world physical lighting to provide enough bounce to make the map look dramatic and at the same time emphasize player visibility.  Usually, those two things do not go hand in hand, but we were able to find that harmony thanks to our constantly evolving rendering tech.  

“A late change we did to the map which harmonizes well with these goals is that we made the material on the fuselage highly reflective.  This acted as a mirror to the skybox which brought a lot of the color and drama in the sky into the natural tones of the abandoned scrapyard.  Is it realistic that the abandoned plane fuselages would be this shiny?  Maybe not.  Does it look really cool?  We thought so.” 

Winning Tip: Gathering insights from Greg Reisdorf, multiplayer director for Modern Warfare III, we sought out a useful tip for players in Scrapyard:

“For Scrapyard, I’m all about the Climbing Boots to get onto to tops of the planes. Mantle onto the delivery truck near Domination Point B, then jump over to the plane roof to catch a few players off guard before jumping down into safety.”

With the positivity from the Call of Duty community for Modern Warfare III Multiplayer since its launch on November 10, the resurgence of beloved maps such as Rust, Terminal, and Scrapyard has been a huge reason for that. Be sure to jump into MWIII today to play these three maps, plus the other thirteen core 6v6 maps Sledgehammer Games has completely modernized from Modern Warfare 2 (2009). Those maps plus new maps arriving in Season 1 promise to provide hours upon hours of intense and fun MP action.

Attention all PlayStation players, ready yourself for Call of Duty: Modern Warfare III. The war has changed, and for the first time in back-to-back years, Call of Duty returns with a direct sequel. The entire game, featuring the full Campaign, seminal Multiplayer, and all-new open-world Modern Warfare Zombies experience, launches on November 10.

Since the game’s reveal back on August 17, we’ve dropped a variety of important game innovations and revelations. We’ll share everything you need to know to prepare for Nov 10, plus some insider tips and tricks as you squad up and enter the fray with Modern Warfare III this week.


Call of Duty: Modern Warfare III launches Nov 10 — insider tips to get started

Campaign

The Call of Duty: Modern Warfare III campaign is the direct sequel to the events of Modern Warfare II. This time with an enemy, Vladimir Makarov, offering an existential challenge that’s unlike anything Task Force 141 have faced before.

As Task Force 141’s rules of engagement have changed to fight the ultimate threat, so does the way you approach the campaign. Modern Warfare III is set to redefine player agency, offering an unparalleled degree of freedom and adaptability thanks to Open Combat Missions. These new mission types are dispersed throughout the campaign in a seamless experience alongside the cinematic missions that have defined two decades of the franchise’s single-player experiences.

Prepare for uneasy alliances and unfinished business: To save a world on the brink, the time has come to confront your past….

Campaign: completion rewards.

The campaign consists of 15 different missions. Almost every one of these missions rewards players with items upon completion, which can be used across multiplayer and Zombies. These are available to all players, regardless of whether the campaign was played during the Early Access period or not.

Insider tip:

Open Combat Missions have plenty to discover each time you play them. When you load in be on the lookout for crates and weapons, as well as tacticals and lethals, that are scattered throughout the environment. If you want to try a stealth strategy in your first go, pick up those NVGs and throwing knives. If you want to pick up the pace a bit, feel free to replay the mission but utilize some of the more bombastic tools at your disposal. When you acquire weapons in each playthrough they get added to your inventory, so you have more options and more at your disposal each time you try a mission. Don’t be afraid to try something different each time… a little creativity can go a long way.

Multiplayer: maps and modes

Welcome home: Afghan. Derail. Estate. Favela. Karachi. Highrise. Invasion. Quarry. Rundown. Rust. Scrapyard. Skidrow. Sub Base. Terminal. Underpass. Wasteland — 16 Core Call of Duty: Modern Warfare 2 (2009) maps, constructed to maintain authenticity with a thorough modernization, will be available on launch day.

Expect a variety of launch modes, including 3v3v3, 6v6 and 32v32, scheduled for rotation in the available Playlists, with more being added in the following weeks.

Multiplayer: weapons

Modern Warfare III launches with an impressive arsenal of new weapons, to complement the armaments carrying forward from Modern Warfare II and the six seasons of weapon content from that title.

Expect the Modern Warfare III Gunsmith to be an approachable, familiar, and vastly customizable weapon builder. Its goal is to make nearly every weapon in the game a true extension of your personal playstyle.

But that’s not all, MWIII Multiplayer Operators have access to amped-up weapon functionality through the Aftermarket Parts feature, representing Gunsmith’s biggest change to the weapons you use. These parts drastically change the functionality and appearance of your weapon in some fun and unexpected ways.

Insider tips:

It’s all in the details! Prepare for matches in a new way, as perks have evolved to allow for more customization. Pick between a variety of vests, gloves, boots, and gear to create your ideal loadout… bonus points if each of these items complement one another to offer maximum effectiveness.

Ready to toggle Tac-Stance on? Tac-Stance is a new movement mechanic that is the perfect middle-ground between hip-fire and aiming downsights. Find the button combination that works best for you to employ Tac-Stance, since it’s an action that you will want to be able to go in-and-out of on a moment’s notice in order to maximize its effectiveness. There are several options to try, we encourage you to try different button combinations to find the best fit.

Watch out for that flash! If you’re looking to avoid obscured vision in the midst of a flash grenade, be sure to avert your eyes. If you see where the grenade falls, quickly look away before detonation and you’ll be able to continue on un-blinded and unhindered.

Modern Warfare Zombies

Welcome to Operation Deadbolt. Prepare for a massive, open-world experience as a team of multinational Operators assist the members of Task Force 141 in taking down not only the vast undead hordes, but also Viktor Zakhaev and his hired private military company, Terminus Outcomes.

Your main tasks – aside from surviving hordes of zombies and the machinations of the PMC group Terminus Outcomes – is threefold:

Operation Deadbolt: Unravel intel on this emergency contingency plan put into action by the CIA. In each mission, you will uncover more about this plan and how it came to fruition.

A world of opportunity: Complete Contracts to earn Essence, collect Acquisitions, and clear missions to discover what is really happening in the EZ.

Secure and extract: You also need to learn when the situation on the ground becomes advantageous as well as untenable. Immerse yourself and work with other players to complete the more difficult objectives, and extract before you’re overwhelmed.

Insider tip:

Looking for something? Perk machines are a well-known way in Call of Duty Zombies to boost your abilities in your fight against the undead. However, in addition to these in Modern Warfare Zombies, Perk-a-Colas can also be found in fridges around the open-world … but only if you’re lucky. You should be warned, this is a rare discovery so cherish every can you find.

Modern Warfare III launch


Modern Warfare III launches November 10, but there is still time to pre-order. PlayStation players who pre-order the game get access to the Lockpick Operator Pack for use in multiplayer and Zombies when the game launches.

We look forward to seeing you all in the lobbies starting November 10.